Automating Android SDK License Acceptance
When building Android projects with Gradle, you might encounter errors related to SDK license agreements. Gradle, starting with version 2.2-alpha4, automatically attempts to download missing SDK packages. However, this requires you to accept the corresponding license agreements first. This tutorial details how to automate this acceptance, enabling seamless builds, particularly in CI/CD environments.
Understanding the Issue
The Android SDK utilizes license agreements for various components (build-tools, platform tools, etc.). Gradle’s automatic SDK download feature streamlines development but pauses if these licenses haven’t been accepted. Traditionally, accepting licenses involves manual interaction through the Android Studio SDK Manager. This isn’t practical for automated builds.
Automated License Acceptance Methods
Several methods can be used to automatically accept these licenses:
1. Using sdkmanager --licenses
The most straightforward approach is to use the sdkmanager
command-line tool, part of the Android SDK. This tool allows you to interact with SDK components and, crucially, accept licenses.
-
Basic Usage: Navigate to the
tools/bin
directory within your Android SDK installation. Then, execute the following command:cd $ANDROID_HOME/tools/bin ./sdkmanager --licenses
This will display a list of licenses requiring acceptance. You’ll need to scroll through and accept each one individually, which defeats the purpose of automation.
-
Automating with
yes
: To automate acceptance, pipe the output of theyes
command tosdkmanager
. This provides continuous ‘y’ responses to the license prompts.yes | $ANDROID_HOME/tools/bin/sdkmanager --licenses
Important Considerations:
-
Platform Specificity: The exact path to
sdkmanager
can vary based on your operating system and Android SDK installation location. Adjust the$ANDROID_HOME
variable accordingly. -
macOS: On macOS, you might need to use
sudo
if you encounter permission issues:yes | sudo ~/Library/Android/sdk/tools/bin/sdkmanager --licenses
-
Windows: On Windows, you can use
cmd.exe
to execute the command:cmd.exe /C "%ANDROID_HOME%\tools\bin\sdkmanager.bat --licenses"
-
2. Creating License Files
An alternative method involves creating the necessary license files directly in your SDK directory. This bypasses the need to interact with sdkmanager
altogether.
-
Manually Creating Files: You can create empty files with specific names corresponding to the licenses. These file names are SHA-1 hashes of the license text. For example:
mkdir -p "$ANDROID_SDK/licenses" echo -e "\n8933bad161af4178b1185d1a37fbf41ea5269c55" > "$ANDROID_SDK/licenses/android-sdk-license" echo -e "\n84831b9409646a918e30573bab4c9c91346d8abd" > "$ANDROID_SDK/licenses/android-sdk-preview-license"
Important Notes:
- Hash Updates: These hashes can change with new Android SDK versions. This method requires updating the hashes whenever the license agreements are updated.
- Finding the Correct Hashes: Consult the official Android documentation or relevant forums to find the correct hashes for the licenses you need to accept.
3. Component-Specific License Acceptance (with sdkmanager
)
If you know the specific SDK components causing the license issue, you can directly accept the licenses for those components using sdkmanager
. This can be more targeted than accepting all licenses.
yes | $ANDROID_HOME/tools/bin/sdkmanager "build-tools;24.0.3"
Replace "build-tools;24.0.3"
with the actual component identifier that’s causing the problem.
Best Practices
- CI/CD Integration: Automate license acceptance as part of your CI/CD pipeline to ensure consistent and reproducible builds.
- Regular Updates: Periodically update your SDK and check for new license agreements. This will help prevent build failures caused by outdated licenses.
- Error Handling: Implement robust error handling in your scripts to catch and report any issues during license acceptance.
- Security Considerations: Be cautious when accepting licenses automatically, especially in sensitive environments. Ensure that you understand the terms and conditions of the licenses before accepting them.